Genre: Narrative choice-based social simulation / psychological drama

Hook: You run an anonymous class gossip account, balancing truth, lies, and anonymity to stay popular without getting caught.
Main Theme:
The story is a modern adaptation of “The Boy Who Cried Wolf.” In the original fable, a shepherd loses everyone’s trust after lying too often. My game reimagines that same moral in a social media context, where clout replaces sheep, followers replace villagers and lies spread faster than truth. The player’s challenge is to maintain engagement without losing credibility or exposing themselves.

Published 27 days ago
StatusReleased
PlatformsHTML5
AuthorAsif Javed
GenreRole Playing
Made withTwine
TagsSingleplayer, Twine

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